Very stylish, I liked the aesthetic and tone a lot.
Visually the art was well produced, and the post-processing helped carry the atmosphere really well. Music and sounds were all spot on and felt satisfying.
The UI was a little overwhelming, you had a lot of concerns to fit in to each individual "menu" (the computer and the radio) and I think you did a good job with how it looked and work to a point, but my one gripe was the speed at which everything happened. Particularly on the radio there was a lot of fast messages and inconsistent automated switching of which message was playing which was a little disorienting - I couldn't really understand why sometimes it switching automatically and sometimes didn't and I'm not sure if I was supposed to read into that at all. It often happened quite quickly not really giving enough time to comprehend the text or understand what/why it was happening.
I guess some of this was perhaps intended? It did add to the feeling of confusion and panic, but I would've liked more time to process what I was seeing/reading.
Having multiple endings is really cool for a jam, there's a decent amount of content here and you nailed the tone really well across all aspects of the presentation. Narratively, I enjoyed trying to come up with theories about what was going on and comparing them to anything that was revealed.
I did notice the font you used really didn't want to render well at the font size you wanted, not a huge deal and sort of almost kind of fit the glitchy parts of the aesthetic, I'd be interested to know if that was a purposeful decision made to not solve that.
Very nice work, and a lot of it too!