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(1 edit) (+1)
  • Youtube Link / Twitch Link
  • Graphics : Fine , although I did expect for the racing segments to keep a bit more with the stylization of the cutscenes.
  • GUI : Fine , although the elements could probably be sized down a bit.
  • Performance : Flawless
  • Music / Sfx : 
    • Music : Mostly fine, but needing adjustments in race , it's particularly difficult to hear over SCREECH SCREECH REV SCREECH. [I know I turned it down in stream, but I played again post-stream]
    • SFX : Maybe some tweaking
  • Gameplay :  
    • Very basic racer with cars that seem to basically be glued to the ground. 
    • Visual Novel with a veneer of racing game?
  • Misc Issues : 
    • Name entry seems to have some weird bug where if text box loses focus at any point, you can never type anything, I needed to reboot to fix this.
    • If you try to just use 'guest' it won't permit you.
  • Notes : 
    • Controller support was unexpected and seemed to might have only been half-implemented or just there by default (unity?) but was a pleasant surprise as my keyboard is truly a POS.
    • Thank you for getting me a downloadable version.
    • Maybe a slight stamina regain for being fast and doing maneuvers , surely getting whiplash would wake you up a bit.
      • Could emphasize risky driving with punishing driving in the long straights 'safely' by causing stamina drain to increase during them. (I'm a big fan of Burnout and similar games like wreckfest. Half the point of those is to be hyperaggressive.)
    • Taking damage and restoring stamina seems like guesswork or inconsistent, sometimes I take 0% damage, but gain 10% ~ stamina, other times I get rammed or slam into a wall where the values are now inversed?
    • Upgrades would be nice, as it is only spending money for just starting off each new race at 100% feels a bit moot.
    • As a person with lifelong insomnia, I'm not sure how to feel about this or my driving ability.
    • The last race feels a bit obtuse, I don't know if the game is using rubberbanding for the NPC drivers, or if they're simply cheating or what, but it feels a bit aggravating when even if you race perfectly with no flaws you still end up in 2nd place.
  • Final Thoughts : While the gameplay is pretty basic, if there's a story to tell here with the characters, the latter could do the heavy lifting. Overall I think it's fine but could definitely use some more additions like upgrades, more tracks (obviously) , different vehicles , or maybe even dialogue choices even if it's trying to go for more of a story / character thing like Ace Ventura?
(1 edit)

Thank you again for your feedback. Just what I was expecting from the jam :) A detailed and raw feedback. My little response:

  • The music controls are already fixed. it was done after hours of your live feedback.
  • Added mouse support for buttons(The most natural response when we see button is clicking them right? xD)
  • The visual novel in the game have double purpose, more at the beginning of it where we are trying to explain the context and basic things. For example to explain that the exhaustion of the stamina will be harder in the first race because it was 72 hours of sleep deprivation and will be slower in the second race because it is 24 of sleep deprivation only.
  • The bug with the name is solved(After a few hours of your life feedback).
  • You are the first user using controller with the game. And it worked decently for a game designed for WASD, Enter (Which is almost universal for and ARCADE racing game) controls I think.
  • About stamina, again, in the dialogues we try to explain why stamina is different, and most of the people got it.

For the rest, again huge appreciated your feedback. The game have been done in ten days(I think that was the span of the jam). I already added more tracks(WIP anyways, even changes in the environment are added and a variation in the music to build a relationship between the race and the environment) and the shop will be upgraded with items that provide more progression sense to the game :)