The audio appears to be a mess. At least in the web. Sounds cutting abruptly. Things that should be looping aren't looping. SFX suddenly playing at high volumes, etc. I also managed to get suck on day 1. After I reached the flag, I was fighting the goblins. Then I mistakenly pressed "E", and my character just wouldn't budge anymore. He wouldn't move at all. So I had to prematurely end the minigame by holding "E". There were also a log of graphical glitches. Buildings suddenly disapearing for a frame and then returning and such. I gotta admit that the game does look really pleasing though.
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Totally Trust Tegan's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1166 | 2.452 | 2.875 |
| Gameplay | #1171 | 2.452 | 2.875 |
| Visuals | #1221 | 2.665 | 3.125 |
| Enjoyment | #1255 | 2.452 | 2.875 |
| Overall | #1307 | 2.399 | 2.812 |
| Innovation | #1365 | 2.239 | 2.625 |
| Theme | #1565 | 2.132 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
"Your eyes can deceive you, don't trust them" - Obi-Wan Kenobi
What code and assets did you not make from scratch during the jam (if any)?
All of the art and music and sounds are from asset packs.
How many people worked on the game?1







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