The fast-paced gameplay and nostalgic 90s/black-and-white art style are fantastic—shooting slippers through the hallways is hilariously fun! The high intensity and difficulty ramp-up keep you super engaged.
A few quick polish points to improve the flow:
- Score Bug & UI: Fix the end-run score displaying as 0 after dying, and scale down the weapon/UI so it doesn't block vision.
- Upgrade Pop-ups: Add a brief warning or freeze frame before upgrade choices appear so players don't accidentally auto-select while shooting.
- Audio & Movement: Tweak the ultra-loud gunshot/slipper SFX, add a volume slider, and add hit-marker sounds for successful hits.
Awesome mobile-ready potential here! If you have a minute, I'd love your thoughts on our jam project as well: /jam/brackeys-16/rate/4953523