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The fast-paced gameplay and nostalgic 90s/black-and-white art style are fantastic—shooting slippers through the hallways is hilariously fun! The high intensity and difficulty ramp-up keep you super engaged.

A few quick polish points to improve the flow:

- Score Bug & UI: Fix the end-run score displaying as 0 after dying, and scale down the weapon/UI so it doesn't block vision.

- Upgrade Pop-ups: Add a brief warning or freeze frame before upgrade choices appear so players don't accidentally auto-select while shooting.

- Audio & Movement: Tweak the ultra-loud gunshot/slipper SFX, add a volume slider, and add hit-marker sounds for successful hits.

Awesome mobile-ready potential here! If you have a minute, I'd love your thoughts on our jam project as well: /jam/brackeys-16/rate/4953523