I really liked it, haha. I know there's a similar game, but in terms of concept, I feel it was very close. I loved the work, the minimalist and simple style. I think less is more, and you've applied that to your project.
While I do think some of the colliders are a bit exaggerated, I believe it's still advantageous for the game.
The warnings are so well thought out that the ability to quickly see and understand the environment, and then use that understanding to avoid getting lost, seems to me to be the main objective of the game: to exploit your reaction skills as quickly as possible. Excellent!