Hello! Your game was the first one I streamed! Here is the link to the VOD on twitch, and I will repeat my feedback here as well: https://www.twitch.tv/videos/2862205206. If you want to see the VOD after it leaves Twitch, just let me know, and I will upload it to YouTube and post the link here.
First off, the game was scary! The jumpscare got me pretty good (you can't tell in the video, but it made my heart leap into my throat!)
I also appreciate how smoothly the game ran. A lot of games that I get from Itch.io take so much of my computer's resources that they're literally unstreamable, but I had no issue with your game.
The order of events was confusing to me. The game starts with a note that says do not open the door, so of course I did not open the door for about twenty minutes while I wandered around the house trying to find something to do to protect myself from the monster. Eventually I decided to end the game and open the door, only to discover that that was what I was supposed to do. With the monster in the house, I could now look for a code.
The monster floated through the walls into the bedroom, which made the monster significantly less intimidating.
While the jumpscare really scared me, I don't understand why our character had to die there. Is the monster real, or is it more like a hallucination?
I found a knife in the kitchen, but the game didn't let me pick it up. It's totally fine if you don't want the player to fight the monster, it just felt a little annoying as a player to see a weapon that I can't interact with.
There were several interactable drawers that I did not know where interactable because they did not have an [E] prompt like the doors did. There was also a bug with the code panel by the door. If you hit escape instead of [E] while you're in the code menu, the menu stays open while the the player moves around the house.
Overall, not bad for an alpha, especially for your first game! I hope you continue to work on it and bring it to the finish line! Thank you for sharing your game with us!