Hi! I’m very interested in joining your UE5 Action / Horror / RPG project as a C++ / Blueprint Programmer.
I have solid experience with Unreal Engine 5 gameplay development, including C++, Blueprints, Gameplay Ability System, gameplay interactions, UI integration, AI-related systems, and multiplayer/networking architecture. I also have my own playable UE5 project that I can share as a work sample:
https://github.com/12456df/ScifiWorlds
I’d be happy to help build and polish core gameplay features such as player interactions, inventory systems, combat-related mechanics, AI logic, and UI functionality. I enjoy working on systems that need to feel clear and reliable for players, and I’m comfortable collaborating with artists and designers to turn ideas into playable features.
The project’s atmosphere and Steam-focused goal sound interesting to me. Before committing long-term, I’d love to learn a bit more about the current project state, such as whether you already have a prototype, existing team members, a design document, and the first milestone you want to achieve.
Looking forward to hearing more about the project!
Gmail:zhangjian3076869480@qq.com
disord:andifq99o4179