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(+1)

Great game!

I found myself thinking a lot about the gameplay in *Strange Horticulture* and *Strange Antiquities* whilst playing this. I really like the fact that you follow a sort of scientific method to check and test everything thoroughly.

It would be nice if the tutorial launched automatically the first time you play (but that’s just a minor detail).

The areas for improvement, in my view, relate to the UI/UX. For example, making it possible to switch between screens without using an inventory, or repositioning the weights (because at the beginning of the game, it’s tricky to pick them up because they’re partly hidden by our methodology book).

Well done!