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happy Companion a shadow guide's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1620 | 1.658 | 2.750 |
| Visuals | #1732 | 1.809 | 3.000 |
| Innovation | #1735 | 1.658 | 2.750 |
| Theme | #1822 | 1.658 | 2.750 |
| Overall | #1851 | 1.558 | 2.583 |
| Gameplay | #1901 | 1.357 | 2.250 |
| Enjoyment | #2028 | 1.206 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Do not trust the companion
What code and assets did you not make from scratch during the jam (if any)?
Movement system
How many people worked on the game?1
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Comments
The gameplay didn't have much depth, so it got repetitive kinda quick. I like the concept though.
It's pretty cool! although very basic and short, could use some more mechanics like false alarms or enviromental hazards.
(and flash warning!)
(Also i'd suggest building a web build as you lose potential votes if it's skipped)
tnk bro, appriciate that
This game is interesting if there is any false alarm, but i think this game is neat.