I did get it to work through Joiplay. When setting up, I went into the app folder then into the dist folder. Then used the index.html file as the Startup for the game. It starts up reliably so far. As to the efficacy using the game, setting up worlds or downloading worlds, I still need to do some testing on that front.
Since some worlds being unplayable on Android is why those of us That had been playing on joiplay were using it. It was the only way to reliably play any world we wanted.
After downloading a few worlds that I know give me trouble through the browser version, the game seems to work as intended so far.