really interesting game, liked the color scheme and writing!
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How does the game fit the theme?
LALAMOG explores the theme “Trust No One” by putting the player in the role of a delivery driver who gradually discovers that something is not right with the deliveries they are assigned.
Throughout the 10 deliveries, the player encounters suspicious situations, strange customers, and information that may not always be reliable. The player must decide whether to deliver or refuse a package based on what they discover.
The game is built around the idea that you cannot blindly trust what you are told. A delivery may seem normal at first, but the truth behind it can be very different.
What code and assets did you not make from scratch during the jam (if any)?
some assets I used is from unity asset store for the 3D environment. But all codes and some 3D objects are made from scratch.
How many people worked on the game?1






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