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One More Card's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1624 | 2.023 | 3.000 |
| Visuals | #1841 | 1.618 | 2.400 |
| Innovation | #2059 | 1.079 | 1.600 |
| Overall | #2081 | 1.146 | 1.700 |
| Audio | #2146 | 0.674 | 1.000 |
| Enjoyment | #2150 | 0.809 | 1.200 |
| Gameplay | #2166 | 0.674 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Don't believe that your opponents are playing fair; question every card.
What code and assets did you not make from scratch during the jam (if any)?
Casual Light Pack and Dinning Set from Asset Store
How many people worked on the game?1
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Comments
I seems to have taken some inspiration from uno, and mixing that with some kind of devilish theme. I do like the card designs. Wasn't quite sure what the "Indict" button did. And what would have made it better is some audio or visual cues as to when it was my turn, cause that was a tad bit confusing.
I don't understand.
The concept was to accuse the players of lying and increase the number of cards—either theirs or your own. It didn't turn out very well, I know.
Just don’t let it bring you down, keep trying.
Addidng a simple message indicating what’s going on goes a long way to helping the player understand what happening