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Would've been nice if you could go through the text at your own pace, it's quite slow! Gameplay wise I think the flies are impossible to dodge and it would've been nice if the other aspects of the office did things as well, rather than just flies and hands and stuff. The shaders are quite something, not often you see this kind of blend of artstyle and shaders! Interesting concept.

Thank you very much for the advice, I'll keep it in mind next time! And yes, it's true that there are details to fix, like the slow dialogues. I was also thinking of adding interactions with the office objects, like the coffee and the vending machine, but in the end, I didn't have time to implement it. Or also adding more variety of enemies—I still needed to add a robot that shoots and a sack of money that can knock you out with its shovel.