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A buggy sokoban game with an admittedly really cool premise! I'm a sucker for block pushing puzzles and this has some pretty interesting mechanics, just wish there were some more player feedback/qol features like undo, sounds, maybe some sort of animation or something, I do get it's not always a trivial ask though, since I ran into some similar issues back working on gmtk this year. My only other thing that I might note is I think it would be helpful to have some easier early levels, to really drive home how the mechanics work before dropping the player into the weeds of the game proper, if that makes sense. Visually regardless this game is gorgeous though, love the pastel palette and colorful outlines. Overall, nice work!