Gorgeous sprite work, it really elevates the entire experience.
I've discovered a bit late that possessed and charlatans were two different problem. Turns out the witch coming every day to con the townsfolk wasn't also a demon. Oh well.
The fact that visitors come one by one and immediatly impact the wealth and hysteria score makes it a bit too easy to figure out who's who. It's a shame, as it makes the dialogue and downtime system seem rather pointless. I've also had playthrough where the same character would come back every day to try and get in, rising the hysteria level without allowing me to meet any other visitors.
Very nice entry despite my issues with the balancing, the quantity of assets you produced in such a short timeframe is really impressive.