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(+1)

The clean 3D art style, minimal textures, and player shadow effects create such a sleek, immersive environment! The puzzle designs are really engaging and show a lot of potential for a full game.

A couple of bug fixes and polish ideas for your post-jam updates:

- Elevator Interaction: Add a clear visual/prompt feedback when the elevator unlocks (or widen the proximity trigger) so players know to walk right up to the door.

- Debug Commands: Remember to remove or hide the backslash puzzle-skip key meant for dev testing!

- Black Screen Build Fixes: Glad to see you already resolved the initial boot black-screen issue and uploaded cross-platform builds.

Awesome job team! If you get a chance, I'd really appreciate your feedback on my solo jam entry as well: /jam/brackeys-16/rate/4953523