Combining resource/wage management with autobattler troop betrayal mechanics is an absolute masterpiece of game design—the tension when your own army suddenly turns on you mid-fight fits the theme brilliantly! The visual juice, smooth UI, particle effects on the Loyalty Seal, and integrated leaderboard make this feel like a commercial-ready demo. Congrats on hitting top leaderboard ranks during playtests!
A few depth and clarity ideas for a full Steam release:
- Strategic Depth: Add more troop management mechanics (like unique unit traits, morale meters, or specialized gear) so squad building has deeper long-term choices.
- Visual Clarity: Add clearer visual indicators or color-coded outlines on the battlefield during chaotic multi-unit brawls so players can track unit health and sudden betrayals more easily.
- UI Polish: Tweak minor UI elements/menus for cleaner navigation during rapid deployment phases.