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The *Little Nightmares* inspiration really shines through—the atmospheric environments, unsettling vibe, and creepy character designs create a genuinely tense horror mood! 

A few physics and interaction tweaks to keep in mind for post-jam updates:

- NPC Follower Behavior: Add a minimum stopping distance so the companion doesn't crowd you, block puzzle views, or push you off ledges.

- Puzzle Interaction & Snapping: Add a snap-to-grid/target feature for multi-part objects (like the chess pieces) so assembling them feels responsive and clear.

- Movement & Menus: Slightly bump up player walk speed, add soft barriers/invisible walls to prevent falling out-of-bounds, and include a pause menu option to restart or quit.

- Ambient Audio: Add subtle ambient soundtrack layers or background drone audio to build even stronger tension.

Awesome creepy atmosphere! If you get a chance, I'd really appreciate your feedback on my jam project as well: /jam/brackeys-16/rate/4953523