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Elevator13's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1297 | 2.558 | 3.000 |
| Visuals | #1398 | 2.345 | 2.750 |
| Gameplay | #1473 | 2.025 | 2.375 |
| Overall | #1556 | 2.025 | 2.375 |
| Innovation | #1591 | 1.919 | 2.250 |
| Enjoyment | #1607 | 1.919 | 2.250 |
| Audio | #1819 | 1.386 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Sussy passengers
What code and assets did you not make from scratch during the jam (if any)?
The elevator and the background behind it everything else i made myself and wrote all the code <3
How many people worked on the game?1
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Comments
The art style was very cool on the characters! I love how they all looked super derpy lmao. I think something cool that you could add would be maybe kind of like a derpiness plague, where the imposter has a bad case of derpiness and you have to figure out which one looks the derp-iest and eject them? I'm kind of just making stuff up but I would love to have more clues on how to determine who is the imposter or not! Either way, I'm very happy that you managed to complete the game before the deadline! Good luck with the rest of your jam and I hope you had a really fun time!
Nice idea and setup. I think a bit more feedback to elevate the core gameplay loop would bring this up by a lot. Also some form of other scans/decisions and limitations would bring it forward.
The game is quite good and enjoying, I got score 5 both time I tried, adding a small what does this and that means, what different types of characters means, what we have to do when this particular things happens, if adding these things then game would be better than now. Overall I loved art style, I was searching for goofy and doodle art style for a while, so this fits best...
don't trust the loading screen <3