Empty-ish game (fun fact; when you've got a game that's this empty with a resolution that's this high and makes the mouse travel that much more along an empty screen, that's just an inefficient use of space), with too-fast text speed I couldn't slow down and a close-up which I couldn't seem to leave, effectively ending the game.
Classified as a "prototype", so probably it's best not considered/reviewed as a "game". That's fine. I can see this being a testing place for a few techniques. That's good, I hope this was useful for the author.