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(+1)

Thanks so much for playing! Multiple times during the week I thought about adding a UI element for the jump, in hindsight while I like the player figuring stuff out on their own, I think for the game jam it would have been better to communicate as much as possible to the player. Learning experience. 

Yeah we also learnt that through multiple jams! A introductory level to get the mechanics understood (if its not the generic WASD especially important). You also want something super easy /obvious to start with, cause a lot of jam players aren't very patient with so many games to play haha. Keep at it though!