Thanks so much for playing! Multiple times during the week I thought about adding a UI element for the jump, in hindsight while I like the player figuring stuff out on their own, I think for the game jam it would have been better to communicate as much as possible to the player. Learning experience.
Viewing post in SCAREDY CAT jam comments
Yeah we also learnt that through multiple jams! A introductory level to get the mechanics understood (if its not the generic WASD especially important). You also want something super easy /obvious to start with, cause a lot of jam players aren't very patient with so many games to play haha. Keep at it though!