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Nice work on the narrative! The story was really cute and the art fit perfectly. Great job implementing a point & Click - I feel like that is a difficult genre to try in a short amount of time.

As soon as I walked into that [redacted]'s room and saw all the rat [redacted] laying around, I knew whodunit. 

Others mentioned it, but main navigation was a little weird, but I figured it out after clicking around. I actually got stuck longer trying to remember what to press for dialog (E) on that first screen lol

(+1)

Thank you so much for your comment and your nice words. We really appreciate it!

And actually... some clues were missing, and one of the other characters was also supposed to have some kind of ****** to lead people down the wrong path. We're planning to make some updates to make the game slightly more difficult and add what we forgot to include before the jam deadline. 

Some players also rely more on luck, as they aren't able to explore all the clues before time runs out. They might, for example, discover the ****** in the killer's apartment before finding the one belonging to the other character.

We will also probably update the controls ;) Thank you so much for taking the time to give us such in-depth feedback ;)