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How does the game fit the theme?
its a who dun it mistery where you dont know who is the culprit
What code and assets did you not make from scratch during the jam (if any)?
used some ai to help push pr's and to speed up writing code, but never gave it creative control, all designs are ours, no art was made with ai, and the code that was helped with ai was mainly ui code for the interrogation room. all code solutions were made by us.
How many people worked on the game?3
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Comments
Really cool visuals! Nice detective game! Great job!
I really liked the visuals in this one, and the music fit very well to them and the detective game that it was. I didn’t manage to solve the case, but I at least did manage to process one clue.
The trigger area for interactions in the memories were a bit odd/specific where around the person you could start talking to them / offer food.
Play-through with more feedback:
The art is amazing. Also i really like the different gameplays in the interrogation room ant the memorys. Im just kinda confused why you can take notes without a time if you only need them with for the calls.