ZAR Alpha v0.4.81.10 is Live!
Hello everyone! ZAR Alpha v0.4.81.10 is now available! 🎲
This update includes visual improvements, quality-of-life changes, and bug fixes to make the overall gameplay experience clearer and smoother.
Visual Updates
The Blacksmith has received a visual update.
Previously, we were using a temporary AI-generated illustration for this character. In this version, we replaced it with a new hand-drawn version created by us.
- Updated The Blacksmith character artwork .Replaced the previous temporary AI-generated art with a new original illustration for character.
- Added Relic icons relics are updated with their new icons and names.
Quality of Life Improvements
Several systems have been improved to make gameplay easier to read and understand.
- Augment, Relic, and Skill effect texts now appear with matching icons depending on their source
- Dice value calculation is now faster
- Updated the Accept Rolls and Skill Usage buttons for clearer use
- Revised tutorial explanations
- Updated the tutorial to better reflect the newer systems
- Added scene VFX for Active Skill usage and Passive Skill triggers
- Added a visual VFX for the timeout speed-up effect
- Note: this effect is currently available only in the Windows build and is not working in the Web build
- Added theme-fitting cartoon speech balloons during Enemy attacks and Player skill usage
- Improved the World UI text system so combat effects and score interactions are easier to understand
- Updated the additional tooltips for Dice and Relics when they have extra effects
- Previously, these were too small to read comfortably
Bug Fixes
A few issues have also been fixed in this update.
- Fixed the Web build bug where dice value calculation could start too early
- Fixed an issue where the Dice Point Doubler could sometimes spawn standing upright
We will continue improving ZAR with more polish, content, and system updates in future versions.
Thank you for playing ZAR and sharing your feedback with us! 🎲
