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Hi everyone, we just update new version for our game ! You can check devlog below. 

ZAR Alpha v0.4.82.7 - Small Balance & Clarity Update

Hello everyone! ZAR Alpha v0.4.82.7 is now available! 🎲

This update mainly focuses on making Relics, Augments, and Character Skills easier to understand, along with several balance and effect changes.

Effect Description Improvements

In previous versions, many Relic, Augment, and Skill descriptions had become difficult to read and understand as more effects were added to the game.

With this update, we started reorganizing these descriptions to make them cleaner, more consistent, and easier to understand at a glance.

There is still a lot more work to do in this area, but this is the first step toward a much clearer and more organized effect system.

Relic & Augment Changes

Several Relics and Augments have also received gameplay changes.

  • Odd & Even, Domino Effect, and Dice Doubler Relics now activate based on a chance instead of triggering every time.
  • Solo Gamer and Duo Gamer Augments now convert all faces of a die to Odd or Even values instead of changing only a single face.
  • Several other Relics and Augments have received smaller effect and balance adjustments.

Balance Adjustments

Relic and Augment rarities, shop costs, and several other balance values have also been revised.

It is still difficult to call the game fully balanced, especially since adding new systems and content can shift the existing balance again.

However, with the current changes, there should no longer be situations where progression becomes unnecessarily difficult or where a run feels impossible to continue because of the overall balance.

We will continue adjusting these values as more systems, Relics, Augments, and other content are added to the game.

Thank you for playing ZAR and sharing your feedback with us! 🎲