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thanks for the reply and the reason for this game to be made was "how close as a noob could i make a game to peolpe playground" and also how should i make the desing for the ui? and im also making a russian roulette gambling/betting game is that ok? i took inspiration from your game. also how did you make the animation for youre russian roulette game? is it like 1000 pictures? and thanks for commenting and my first "succesful" game.

Oh yeah it used animations but the blood particles spewing out are actual particles

My most successful game is The Human Sandbox 3, Im not sure if you checked that out yet

yeah it is cool i played it for like 2h but it should have a clear everything thing. im not gonna add gore to the russian roulette game so no blood because i want a little break from the gory stuff

Yeah you are right i should,  still working on it since its early access

I did fix some bugs but if you noticed any bugs ill be happy if you told me

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i havent found any bugs but one is when you drag the stuff like under the boundaries it like does not pop in to the boundaries but i know a lil of scarcth and i think it would be super hard to fix it and also a cool thing would be bullet wounds.

Ill see what it is, also layering in scratch is very hard or just impossible, i would need to find a way to make the humans have layers

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there is always a solution if you are not using unity lol. and i dont know the fuck about scratch and i dont know how i managed to pull of play with humans without crashing out more than 100 times.

I would use Godet for 2D games and unity for 3D games, Godet is easier to learn but I don't use it 

I made a YT vid

cool video!

and how much play time you have? i have 15h lol its like 90% testisng and like 10% playing it and i recomend putting it to like steam watch a tutorial on how to add third party games to steam its good. are you okay if i link youre video in the desc of my game

I would use Godet for the Russian Roulette game if its 2D