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Pixel Art Studio

Blender add-on for pixel perfect pixel art drawing and texture painting in 3D and 2D · By Alfred Baudisch (Pardall)

[SOLVED] BUCKET FILL (to face) and questions about editing texture that are not with the add-on.

A topic by Mafellir created 23 hours ago Views: 27 Replies: 1
Viewing posts 1 to 2
(2 edits) (+1)

is it possible to add an option to the paint bucket that allow us to fill only the face we click on? Maybe include a "leak" slider to help it paint tiny pixel points that are almost hidden when dealing with slopes that are not at 45°.

About editing textures:

 I havent tested this too much but.. When I tried to edit the texture with aseprite or event inside blender (with blender texture paint tool), it seems that when I go back to Pixel Art plugin to paint again, the previous editing with other tools "reset" or disappear.  Any idea why? 

Developer (1 edit)

Hello,

  1. Bucket fill faces selected is already implemented, info in the docs, here: https://pardalltools.github.io/pixel-art-studio-docs/tutorial-how-to-blockout-co...
  2. As for doing external changes: a file watcher was implemented in v1.1.2 and released yesterday, more info here (scroll down to "Automatically watch if the texture file was modified externally and merge as layer or merge") https://alfredbaudisch.itch.io/pixel-art-studio/devlog/1651120/v112-activate-pix... 
  3. Painting pixels beyond the selection: a "Bleed" option for the Bucket fill will be released with v1.2.0, see progress here: https://github.com/orgs/PardallTools/projects/1