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(+20)(-3)

the game is an absolute mess at the moment, and quite honestly the "ai assisted" code is probably the reason why if no attempt was made to optimize it yourself.

(1 edit)

one of the main CoQ devs himself has covered quite extensively the shortcomings of AI (LLM), especially as it pertains to gamedev and modding issues like the Steam Workshop modders trying to use it for other language translation branches of Qud itself. Considering the amount of CoQ enjoyers (I myself love CoQ, and the harder it can get the more fun it's been for me to play with over 1000s of hours) interested in this project, I do hope every aspect of the game (including the codebase, gameplay design) can be seriously improved by hand and optimized with the input of fans and playtesters =)