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(1 edit)

accidentally skipped the cutscene, restarted made sure to wait and click nothing, it got stuck on the portrait…

my suggestion - hold to skip with a visual indicator so people can back off, text prompt to start game when the cutscene is over.

I don’t find interacting with the enemies very fun. I don’t know if their attack patterns fit the player’s speed and input limitation.

snail attack comes instantly. can’t wait for him to pop. if I jump at him afterwards I have to 2 cycle him. bothersome.

groundbound rolling enemy seems to not be able to overcome slopes. player speed affected by slopes massively, bad gamefeel.