Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I wasn't expecting to play a Soulslike for this game jam but it was pretty solid.
The combat felt a little awkward at times, and the attack animations felt like they broke the pace of the combat a bit. The stamina system felt a little too restricting at times, but the visuals for the game were pretty cool (despite the player model not really matching the aesthetic), and the audio felt detailed. 
Making a Soulslike game is a lot to handle in such a short time but I think you did pretty well with it overall. Nice job!

(+1)

Thanks, there wasn't enough time to tweak the enemies to have a moveset that made sense in combat according to their invisibility mechanic, stamina cost needs to be adjusted for the melee weapons too, they'll get fixed in next updates