I wasn't expecting to play a Soulslike for this game jam but it was pretty solid.
The combat felt a little awkward at times, and the attack animations felt like they broke the pace of the combat a bit. The stamina system felt a little too restricting at times, but the visuals for the game were pretty cool (despite the player model not really matching the aesthetic), and the audio felt detailed.
Making a Soulslike game is a lot to handle in such a short time but I think you did pretty well with it overall. Nice job!