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Played this a bunch previously, so I'll forgo my usual format. Game runs very smooth now :). The grappling hook works nice, not struggling against it. However balance is weird.

If I'm swinging around enemies can't hit me, but if I'm walking on the ground, I die within seconds. It sucks because it doesn't feel like it was my fault that I got stuck on jagged terrain blocks. The few times I'm on the ground I try to get off as ASAP as possible. The death sound effect is also a bit obnoxious. 

There's also the existential issue, I'm not sure if this game would keep people playing for a long time unless there were something more to bite on.  
I do have a wishlist of what could be nice:

  • If there were bigger, boss-type, enemies that filled the screen with their own hitbox and bullets (maybe you can swing off them). Similar to the ones that clump up. 
  • Smooth walls you can slide off of like in tribes ascend. (march those cubes) Or wall run on.
  • If maps were more grounded in reality, like if there were buildings floating around or pyramids or something neat like that.

Oh yeah, the settings an UI are very very crisp and nice. Would use your OS lol