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Reflective Trust's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #20 | 3.960 | 3.960 |
| Innovation | #70 | 3.880 | 3.880 |
| Enjoyment | #120 | 3.827 | 3.827 |
| Overall | #286 | 3.542 | 3.542 |
| Audio | #672 | 3.027 | 3.027 |
| Visuals | #682 | 3.373 | 3.373 |
| Theme | #831 | 3.187 | 3.187 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Can your really trust your reflection? It might get you killed
What code and assets did you not make from scratch during the jam (if any)?
Songs and sound effects
How many people worked on the game?2
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Comments
Took me a while to figure out some levels but thats on me lol. Anyways its a really good game and I liked it!! The puzzles are really good too.
Cool game! I enjoyed trying to solve each level, I got a bit confused a couple times but it's part of the fun of it. There were a few times that I noticed that some wooden boxes were able to be moved over spikes and some were not, don't know if that was intentional. But overall great puzzle!
Glad you enjoyed it!
The idea was that everything in the shadows would disappear so the overlapping spikes were a unfortunate consequence, I didn't really know to handle them.
Interesting take on this type of dual-controller puzzle. I do wish that I could just swap between which character I controlled at will vs. selecting at the very start (before knowing what that even meant). It would have made it a lot easier to navigate the world.
A few more earlier puzzles to aid in teaching some of the mechanics would be useful. Thematically, I'm still trying to understand a bit about how the shadows are getting "formed", but that's a story/narrative element maybe. 😅
It's always cool to see something that can evolve beyond a jam.
Thank you for playing!
We thought about adding some info about the mechanics a bit too late, and didn't have enough time to do so.
As for the shadows, the characters are separated by a mirror (left is trapped inside the mirror, right has to guide them to the door), and so whoever's on the left can't see behind the objects because they create a shadow in the mirror (if that makes any sense). And if the left person can't see in the shadows, whatever is there isn't actually there if you know what I mean.
Sorry if it's a bit confusing, it was a bit hard trying to explain what we thought of, lol :')
Also thank you for the idea of switching between which character to control, I think it'd be nice to add something like that in the future!!
A good classic puzzle platformer. Very much enjoyed it and was quite charming to try and attempt the levels!
Amazing idea and game! One of the more fun games I have played. Could definitely see you expanding this idea. There is a lot of potential here.
This is such a fun concept, I love "single player co-op" puzzles! Got me really scratch my head a couple times, well done!
This is a really cool game and concept I really enjoyed playing it. It's very well built and the puzzles are very good and can be very challenging.
Great job!