NOOOOOOOOOOOOOOOOooooooooo…
Dropped it here, annoying wedges where the ball gets stuck due to gravity.
Cute, I like it.
-music doesn’t loop
-not having jump is unique but makes for a lot of unfair/annoying jumps, especially near water. that one island stranded pole has a drop down which normally i’d walk off in a platformer, but walking off made me hop into the water.
-shading on the house is weird, you might need to add more topology if you use vertex shading
-getting the ceramic/white ball in the hole did nothing
-I got the ball over the river and into the wrong hole because I didn’t know there was another ball, seemed to do nothing(watermill area)
-the last 10% distance of the ball takes long to settle, consider applying extra damping below a velocity threshold
-coin gain animation should be slower
-nice art direction
and I nearly forgot, you placed coins at the level transition and when I tried to collect them, went to the next level, went back, they were gone. evil..