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(1 edit) (+2)
  • Youtube Link  / Twitch Link
  • Graphics : Functional but a bit rough, a fair few animations could do with touch up.
  • GUI : Very busy , but works.
  • Performance : Flawless
  • Music / Sfx : 
    • Music : Seemed fine
    • SFX : Many of the sound effects need balancing or changes , especially at startup or the little 'take it easy' thing just infinite repeats it's TTS line.
  • Gameplay : It's a Rock, Paper, Scissors fighting game.
  • Notes : 
    • Why is there a completely inexplicable combination of English, Russian and Japanese?
    • Most of the TTS lines are completely unintelligible. 
    • Who is this for? Touhou fans, fighting game fans, shitpost fans?
    • Difficulty feels a bit all over the place , sometimes the AI does well, sometimes not.
  • Final Thoughts : Overall while it is functional in the combat and technical sense, it doesn't quite work for me. There's a lot of shitpost-y type of humour present which simply escapes me, combining with a lot of the gratuitous fan-service doesn't really do much for me.

Hello there! Here are the answers to Your notes:

  • Why is there a completely inexplicable combination of English, Russian and Japanese?

Because if I don't add English, You will not understand anything at all.

  • Most of the TTS lines are completely unintelligible. 

TTS lines could be replaced with real voice if the game gets supported enough and I could afford to hire voice actors. 

  • Who is this for? Touhou fans, fighting game fans, shitpost fans?

For all of those in general. Everyone can find something to their liking!

  • Difficulty feels a bit all over the place , sometimes the AI does well, sometimes not.

Difficulty may vary. Currently, Duels are Normal (was Hard), Towers are gradually raising from Easy to Overdrive. AI has RNG based behavior, sometimes it may proc 5 times in a row to counter Your attacks on Easy, sometimes in may not proc 5 times in a row on Hard. Sometimes AI goes for Aggressive pattern, sometimes provokes You and Blocking. AI is designed to act as close to a human as possible, and since human player may have different level of skill, the AI acts the same.