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How does the game fit the theme?
The player plays as a glove of an artist who has impostor syndrome - "Glovey".
Glovey does not trust itself to use the right colours and seems to always injure itself with spikes of the same colour as its gloves. It also does not know its own art direction... Maybe someday it will....
What code and assets did you not make from scratch during the jam (if any)?
Sound effects, background music as well as particle effect.
How many people worked on the game?3
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Comments
Nice platformer. I couldn't quite figure out the color but I was able to make it to the third level.
The game looks so cool and gives a hand drawn feel but first i thought i can only walk on the colour I am in
The art design and character are very charming.
Liked the visual of the game. Took some time to figure out the mechanics and sometimes I can't jump on a moving platform that is moving up and down. But overall a challenging and well made game!
Very cool!
The changing colors along with the platformer puzzles added some stress that really pushed the game forward!
Very cool!
The changing colors along with the platformer puzzles added some stress that really pushed the game forward!
Fell in love with the hand walking animation! Although sometimes the physics felt a bit weird and buggy, the art direction, the level design and the gameplay idea of the changing colors are brilliant! Good work :)
Great execution! the art is really charming. Please try my game :)
Had a blast playing this! It was challengingg but it's so good! Great job on the team!
Not trusting YOURSELF is a fun spin on the theme.
The platforming is fun but I really liked the art and style