that was a pretty slick move you pulled at 1:00:55. video feedback is extremely helpful and watching you play helps me understand what hazards might be too difficult/unintuitive. the UI bug is weird and I'll have to look into that.
the game kind of works like doom where if you load straight into level you are going to start it without any additional weapons. maybe it would be a good idea to give the player some kind of starting loadout depending on the level.
feedback is much appreciated!