Hi! I came across your post for Wormheart: Tale of the Outsiders — really impressive proof of work, the ArtStation pieces and prototype progress make this stand out from a lot of what's out there.
I'm a Godot 4 developer (shipped 3 titles on Google Play under O2cool168), and I'd be interested in the Code/Programmer Generalist role for the vertical slice. Before diving in, I'd love to see the Welcome Package you mentioned — and a few questions to help me understand fit: roughly what weekly time commitment are you expecting from team members during this prototype phase, and how long has the current programming team been in place (just trying to get a sense of team stability)? Also curious what a realistic timeline looks like for the vertical slice to be complete.
Portfolio here if useful: https://sethbrowngaming-rgb.github.io/Websites/portfolio/
Thanks, and best of luck with the project either way!