I concur with a below comment. Some enemies like the green grasshoppers have an unusual amount of health for their size and for the amount of damage needed to destroy them. Lvl 3 beam does nothing against them. The purple guys got nerfed for sure. And some enemies that appear in the intro stage seem to have less health than they do elsewhere, like the missile launcher enemy. I'd really like to see the beam to destroy most enemies (at least smaller ones) on impact. Hopefully these first two get some rework. The grasshoppers especially are a nuisance.


