Hey Beau, the pitch lands — really into the Persona 5 meets Hitman angle, and case-based structure with Danganronpa's visual style sounds like a great fit for a vertical slice. I'd love to come on as a programmer. I've been developing in Godot for a while and have shipped mobile games (published on Google Play under my studio O2cool168), so I'm comfortable owning gameplay systems rather than just ticking off tasks solo. I'm also starting a CS program this fall, so the timing works well for a longer-term team project. Happy to see the prototype/concept art and hear more about scope and timeline whenever you've got time — feel free to send over what you've got!