Second review on the new stun effects on Raccoon, Vulpine, and Stellar bosses. I think the stun works really well on Stellar Primate, as it stalls his movement. I don't notice a stun on Raccoon from using his weakness (Boulder), so not sure if it's working or not. And for Vulpine, since I typically don't get Water first before fighting him, I'll use it during the refight. The only time it knocks him back is when he is on the ground and not in an invulnerable state, and only standing still, which is rare. Most of the fight he is either teleporting, summoning fire walls, or on the ceiling, which the Water does not stun him there. It does a fair amount of damage, which is enough for me, so a stun isn't as necessary unless you can knock him out of or prevent him from going into his invulnerable state, which would be nice.