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(+5)

The sci-fi Papers Please spaceport concept, hilarious "I am not an alien" captcha intro, immersive UI page-turning animations, and stellar character art direction make this entry look like a commercial release! The sheer quantity and quality of alien design variations, world-building, and music pull off a top-tier spaceport border security experience for a 7-day jam.

A few onboarding, shop, and guide UI tweaks for post-jam updates:

- Guidebook & Onboarding Curve: Break up the initial wall of text in the rulebook by introducing new alien species, detection criteria, and tools level-by-level instead of dumping all documentation upfront.

- Tool Shop Pacing: Adjust the shop economy or provide basic diagnostic tools by default so players who underperform on Day 1 aren't softlocked without the tools needed to inspect aliens on subsequent days.

- Documentation Sync: Clean up legacy draft text in the guide that references cut features, ensuring every listed detection method matches active in-game mechanics.

Incredible art, brilliant atmospheric twist, and insane scope for a jam build! If you get a free minute, I'd really appreciate your feedback and rating on my solo jam entry as well: /jam/brackeys-16/rate/4953523