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Politics's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1254 | 2.345 | 2.750 |
| Visuals | #1335 | 2.452 | 2.875 |
| Audio | #1352 | 2.132 | 2.500 |
| Innovation | #1365 | 2.239 | 2.625 |
| Enjoyment | #1381 | 2.239 | 2.625 |
| Overall | #1404 | 2.256 | 2.646 |
| Theme | #1565 | 2.132 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is rooted in game theory (prisoner's dilemma). You must cooperate to survive but compete to win. At the end of each round you each get a chance to cooperate or not-cooperate to determine the reward for the next round. You have to second guess your 'team-mate'.
What code and assets did you not make from scratch during the jam (if any)?
All code and assets were made by me
How many people worked on the game?1
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Comments
Had a bunch of fun due to just the audio, animations (on the tanks) and the visuals, along with the objects dying and giving me points that kept me literally firing the bullets on the tanks all the time! I played both sides solo. Would love to test it out with someone when opportunity arrives to see how well we are fighting against each other. Beautiful game!!
Also unfortunately don't have another friend to play with. I like how satisfied the gun feels, both sound and visual.
Unfortunately, I don't have a physical buddy with me to play with :(. But it is a really nice game, with nice gameplay and visuals! And oooh love that it's made with pico-8.
First game in Pico-8 actually. Absolutely adore it!
Unfortunately, I did not manage to export it properly. I have an image for the pico-8 cart if that works for anyone.
[EDIT] Made it work!!!