Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Game feels and looks AI generated.

How much was your own work and how much is AI?

Hey, thanks for giving it a run! I actually spend most of my time building out internal architecture and data visualization tools for corporate clients. When you do that all day, you get really used to building fast, self-contained modules, which is where my HTML speed comes from. The game looks the way it does because it is 100% native HTML5 canvas drawing, using just coordinate math and radial gradients instead of image assets. The physics are built on old-school AABB bounding boxes to keep everything optimized for the 3-hour limit. Happy to chat about the source code or the canvas math if you want to dig into it!

And hey looking at some of your stuff you seem to be a fellow HTML feller. Do you like the GD game platform? I thought about releasing on there as well