I think the approach for the visuals were very interesting! I liked checking in on the book and seeing the new updates as the game progressed, I think it really helped sell the atmosphere. I think I would have liked it if were a bit clearer when Gerome was talking and when it was narration, but it was pretty easy to tell from context still - just a bit of mental delay when reading. Was caught a bit off guard by the animation, it was really nice to see! I think I may be a bit unclear on the ending though - I have my ideas, so hopefully I'm understanding things correctly.
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How does your game fit the Magical Girl Genre?
Rajko, is a magical girl with the power to help others inside of their dreams
Which theme(s) do you pick?
The battle dogs
How does your game fit those theme(s)?
it's set in a battleground
If you follow any of the optional challenges, elaborate as you like.
No
Were the assets for your game made during the jam? Elaborate as you see fit.
Yes, every drawing was made during the game jam period, and the pictures have free use





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