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Totally fair question! Shipping games solo on Google Play has been mostly me working alone start-to-finish, so a jam is really appealing for a different reason: working under a tight deadline with other people, seeing how someone else's project direction and design instincts differ from my own, and building actual collaboration experience rather than just solo output. I'm also hoping to build relationships for bigger projects down the line, like you mentioned in your post. Totally fine that it's unpaid, that's not why I'm here. Happy to hop on Discord and talk through the game concept and what you need from the GDScript programmers.