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Polarnoid!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #44 | 4.483 | 4.483 |
| Theme | #58 | 4.207 | 4.207 |
| Audio | #98 | 3.759 | 3.759 |
| Innovation | #142 | 3.655 | 3.655 |
| Overall | #155 | 3.667 | 3.667 |
| Gameplay | #740 | 2.931 | 2.931 |
| Enjoyment | #858 | 2.966 | 2.966 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The main character doesn't trust anybody.
What code and assets did you not make from scratch during the jam (if any)?
Everything was made from scratch except the font, and the level music, but these are still unique to the game.
How many people worked on the game?2
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Comments
Love the style, big fan of it!
unfortunately like a lot have said already I was not able to finish a single round. At first I was confused about what I was even looking for, but the more I played I started to notice what's suspicious, but I still could not find enough suspicious things before the timer would run out, they showed too infrequently for m to take all the photos I needed. maybe I am missing more things I should look out for, it would have been super helpful if you showed exactly what top look up for with example images or at the very lest if it was explained more in detail what to look out for
Every time you take a picture, the spawns reset, so there should always be an imposter on screen, and they also spawn frequently on the sides of the screen... there's never a period where there isn't one on screen. Figuring out the differences for yourself is half the fun to me, personally. I would've liked to make more of a tutorial, but attempting to squeeze difficulty out of this idea in such a small amount of time proves pretty difficult.
holy lord the polish is high, it may be simple in terms of gameplay but i loved every part of this, AMAZING job both of u!
This is a functional game that looks and sounds fantastic (Kind of reminds me of old Newgrounds games), but I think the differences were too hard to spot and info on how you increase the sanity meter was kinda vague. Loved the bizarre horror monsters to contrast with the cute art style, though.