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A jam submission

weapon tycoonView game page

Submitted by IronTideDev — 2 days, 23 hours before the deadline
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weapon tycoon's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#261.8331.833
Overall#292.1672.167
Visuals(Graphics)#312.0002.000
Sound/Audio#331.3331.333
User Interface (UI/UX)#351.3331.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

DevLog Link
https://vsbworld-my.sharepoint.com/:w:/g/personal/2506478_learn_vsb_bc_ca/IQCVCgPVvg2cQY8qPy52sB1mAXhkrtD1Zwbja0odJstVHBM?e=zLFUdS

Developer Feedback Questions
I am just a starter, so can you please not criticize my project?

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Comments

Submitted

Hi there, I like the way the visuals look. The main issue right now to seems to be how many options you give the player straight away. It's overwhelming, and it took me a good ten minutes to figure out how to build handguns. I'd maybe move to a system where you only show what the player needs at the very beginning, the purchaser, the belts, the generator and the shop. And once the playing sells a certain amount of handguns, allow them to build smgs, and so on. You could even have it in a tech tree. This has the added benefit of giving the player a progression system, and a feeling of accomplishment. This is a good start, it feels like all the parts are here, the pacing just needs working on. Congrats.

Developer(+1)

My bad I will add a tutorial at the start

Submitted(+1)

I hope the project turns out the way you want it to.

Developer

thank you

Submitted

Yes I can.

Developer

??

Developer

I understand Chinese BTW

Submitted

You were asking: "can you please not criticize my project?"

Accordingly, my answer is "Yes I can".

Developer

Wow, ok D = you really did not need to say that D =

Developer

just asking, what can I do better?!?

Submitted

You can make the game understandable. I had no idea what to do, what am I looking at, what am I pressing. UI vertical box container is too narrow so I wasn't able to even see the full name of the construction, and hovering the cursor over it for tooltip gives nothing. 

Developer

OK, thank you

Developer

So by the way, you could just, uh click what you want to buy at the left, and then dragged it to a place where you want to place it, then press space or left click, and to start you could check the section that "writes how to build a pistol"

Developer

And if you actually look, the game tells you what to do at the start D =. Or maybe if your computer is just too small I don't recommend playing on iPad or phone. I think hopefully you didn't hovering the cursor over for tip... interesting idea I'll add it thanx for feedback!(if you gave me a one star review, can you please remove it?!?) I will improve on every problem that you mentioned)

Submitted

Ratings can't be removed, but the only "1-star" there is Audio, as Your game has no Music and Sound, so it is an obvious rate. I hope You understand. Keep Up the Great Work!

Developer

ok. thanks!