Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

The game feel and screen juice on this are incredible! Linking every bullet shot to human sacrifices while inspecting suspicious dice builds a super tense, high-stakes atmosphere that fits the "Don't Trust" theme perfectly. The minimal two-color pixel palette and horror audio design give it such a stylish, retro identity.

Since you're gathering feedback for post-jam updates, a few mechanical polish and clarity ideas could really elevate the experience:

- Standard Pips & Icon Clarity: Use traditional dice pip layouts (or scale up the die faces slightly) so players can read values at a glance without struggling to count tiny dots on the fly.

- Clear Shot & Round Feedback: Implement that distinct human scream vs. monster death sound cue, and add a quick clear/fail UI banner at the end of each building so players know if they actually eliminated the terror dice.

- Transition Bug & Rule Variety: Fix the level transition bug that forces fail screens even when all terror dice are cleared, and expand building-specific rules to give each town area more replayable deduction mechanics.

Phenomenal game feel, crisp 2-color art style, and an awesome core loop! If you get a free minute, I'd really appreciate your feedback and rating on my solo jam entry as well: /jam/brackeys-16/rate/4953523