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(+3)

Pros:

  • Very cozy vibes and a nice balance is achieved (like I found myself mining and exploring a lot without feeling either bored or overwhelmed)
  • Art and Music is very good, contributed to the cozy vibe and made the game feel quite well polished
  • There is a clear connection to the theme (if I’m gonna be honest, I didn’t get to play through the whole thing, as in stew was still cooking and so on but from what I gather it does connect to the theme of “Trust No One”)

Cons:

  • The mouse icon when approaching a mineable object was quite jittery, small detail but did decrease immersion
  • Adding more effects based on if the character feels cold (e.g. icey UI), is on low health (e.g. vignette) etc.
  • The fireplace wasn’t relighting after a while?? I believe I had enough wood but for some reason it wasn’t lighting. If it’s not a glitch adding some sort of indicator why (e.g. if I did in fact not have enough wood, some sort of indicator that I need more wood like grayed out ‘E’) would be helpful

Very fun and amazing work - such a polished game in a small time frame is no easy feat =]