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(+1)

Visuals are probably the strongest feature of the game, the lighting effects, shaders and colours are very appealing. 

Controls are not my favourite, but i could see myself enjoying it more if the time limit wasn't there (I know it fits the theme, but rushing isn't fun) 

The music choice was a good idea, very calming and easy to blend into the background, sound effects are a neat detail too :> glad you added those, 

i'm pretty horrible at platformers, so i only made it half way after 2 attempts, maybe i could get further on the third? :p

Glad the lighting, shaders, and audio landed well for you. If you give it another go, pay close attention to your choices as you push past the halfway mark. Hitting a point where you physically cannot progress isn't a standard difficulty spike, it is hard coded by design based on the narrative paths you pick.

As for the controls, they definitely lean into that twitchy feel which can make things tough if platformers are not your usual style. Appreciate you sticking with it through a couple of runs.